Digimind 4 youth digital mindfulness (KA220-YOU-6DDC8006 ) is about youth digital burnout and mindfulness. According to the EU Statistics for 2021, 71% of young Europeans reported having at least basic digital skills, 17 % of young males and 8 % of young females wrote code in a programming language and between 2019 and 2021 the share of young people in the EU who did an online course increased 2.6 times from 13% to 34%. As these numbers are yearly increasing and considering the rapid I4.0 evolution, with this aggressive and penetrating I4.0 technologies in our lives, the project partners, who work in the digital literacy sector, struggle to locate relevant resources on how youth can be safe and navigate prepared in I4.0 technologies. Based on partner research, existing training resources from EU projects such as KA2 DIGConsum and DQSkills concentrate on how social media are used to display fake news or mis/mal information but fail to investigate on immersive technologies that will be the future (AI, Digital Twins, Big Data, IoT etc.) and how youth can protect themselves and have the necessary knowledge to safely use these. Hence, the partnership all agree that critical thinking skills, resilience skills, digital mindfulness resources and digital literacy needs to be upgraded as youth training provision and the creation of relevant training resources imperative. Through this project, the partnership will form a strategic cooperation which will lay the foundation for future networking and further development of resources in the topic. It is identified that existing youth training provision is generic with the youth workers and related trainers lacking dedicated training resources, access to practical and hands-on applications but also, access to knowledge from knowledge providers and industry players. Through this project, triangles of knowledge will be created allowing a) industry (workshops), b) youth training providers (skills competitions) and c) project partners and research (through all activities) to exchange information and create a basis for a future collaborative platform. Youth will have the opportunity to use a digital tools to autonomously train and learn how to become more resilient but also use critical thinking skills when using I4.0 technologies, avoid digital burn out and increase their digital resilience and foster a positive digital mindfulness mindset. Training providers will be able to teach more advanced training thus, leading the way into the more digitised society that is the future. Partners are motivated to participate to create portfolios and services that will allow them a competitive advantage and train their youth workers and educators on the above topics. Moreover, they aim to create deep connections with the world of work.